Save the survivors crops by protecting the settlement from zombie attacks.

Click on the ammunition pile to deliver ammunition to the guards or click on the scrap metal pile to be able to repair holes in the fences as they take damage.

Survive for as long as possible.


CONTROLS:

A & D to rotate the camera

W & S to zoom in and out

Left click to move, pick up ammo, pick up scraps, drop off ammo and repair fences.

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorMetalstorm
GenreSurvival, Strategy
Made withUnity
TagsClicker, Zombies

Download

Download
AckZombies6.zip 22 MB
Download
AckZombies7.zip 22 MB

Comments

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(+1)

Good stuff! Liked the music and the core gameplay was really fun. It would work well as a quick bite-sized mobile game.

Thanks for playing. I think I will make it in to a mobile game once i finish up some current projects.

since my attention span is short, got bored of it at 6k. graphics and music were good. imo some variety of tasks and camera panning would keep me playing longer. well done for a jam. 

Thanks for playing, Additional mechanics are definitely sacrificed for time so I get that its pretty repetetive currently.

(+1)

Really fun and creative game, it was difficult not getting distracted when looking over the detailed backgrounds~ Great work

My score was about 11,500 

Thanks for playing it

15800 Score! Beat that! 

Really fun game, i found myself micromanaging and changing from repairing holes in the fences to giving ammo to my dudes, great graphics and music as well!

(+1)

Wish you the best in the futur nice work

You as well, was a fun jam

Great game! Looks really good too. One thing I can say is to make it more responsive - clicking on ammo/etc should have some kind of feedback (a sound, particle, light, etc) rather than waiting 5-6 seconds until getting any response.

Do you mean for when you click on the ammo crate and you are waiting for the player to get there to get ammo? Good suggestion, I will add something in for that.

Yeah. It feels awkward that the game makes it seem like it's click to get ammo, but it's click to move until your player touches it. It'd be cool if you could give the player the option to choose the ammo then choose the tower, then the player would run over and do it, or at least if it popped up with some kind of response (particles, sounds) where you clicked either way.

(+1)

I did intend to have a queue system for clicks like that or like in an RTS game but nowhere near enough time. I added a few sounds in though to make it a little more intuitive. Thanks for the feedback and playing it.

Just played it and yeah, those sounds make it 1000x better. Basically a perfect game now!

(+1)

Good idea! nice 3D models .

player should be more fast

(+1)

I am just uploading a new version where the player is faster and can carry both an ammo pack and fence repair pack at the same time. Has longer delays between enemy waves so you can rebuild as well.

Nice :) b